Digital Foundry Direct Weekly
Digital Foundry Direct Weekly
Digital Foundry & Geek Media
DF Direct Weekly #72: PlayStation 5 1440p Support, The Last of Us Part 1 Gameplay, PSVR2 Features
1 hour 24 minutes Posted Aug 1, 2022 at 2:00 pm.
News 01: 1440p output support in new PS5 beta firmware00:13:49 News 02: TLOU Part 1 gameplay showcase video released00:20:31 News 03: PSVR 2 features detailed, Quest 2 price increased00:34:10 News 04: Xbox boot times shortened with faster boot video00:39:07 News 05: Returnal port updated with Steam Deck support00:43:38 DF Content Discussion: Alex’s i9-12900K upgrade00:59:28 DF Supporter Q1: Given the stutter issues on Unreal Engine, is it better to just play UE games on consoles?01:07:45 DF Supporter Q2: Is there a way to get pre-cached shaders for EGS games on Steam Deck?01:09:39 DF Supporter Q3: Why do so many Switch games lack anti-aliasing?01:13:55 DF Supporter Q4: DLSS has a fixed cost, so have you ever seen a scenario where DLSS was slower than regular rendering?01:15:43 DF Supporter Q5: If the next Switch can achieve performance similar to Series S, will major third party games come back to Nintendo?01:19:46 DF Supporter Q6: When playing on PC, what is your personal target frame rate? Learn more about your ad choices. Visit megaphone.fm/adchoices
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Show notes
It's the DF Direct Weekly "Hot Beast" Edition as John and Rich return from holiday to join Alex Battaglia for an extended discussion on the week's news, covering the surprise reveal of 1440p display support for PlayStation 5, an official look at more of The Last of Us Part 1, the highs and lows of VR - and Alex's Core i9-12900K PC upgrade!00:00:43 News 01: 1440p output support in new PS5 beta firmware00:13:49 News 02: TLOU Part 1 gameplay showcase video released00:20:31 News 03: PSVR 2 features detailed, Quest 2 price increased00:34:10 News 04: Xbox boot times shortened with faster boot video00:39:07 News 05: Returnal port updated with Steam Deck support00:43:38 DF Content Discussion: Alex’s i9-12900K upgrade00:59:28 DF Supporter Q1: Given the stutter issues on Unreal Engine, is it better to just play UE games on consoles?01:07:45 DF Supporter Q2: Is there a way to get pre-cached shaders for EGS games on Steam Deck?01:09:39 DF Supporter Q3: Why do so many Switch games lack anti-aliasing?01:13:55 DF Supporter Q4: DLSS has a fixed cost, so have you ever seen a scenario where DLSS was slower than regular rendering?01:15:43 DF Supporter Q5: If the next Switch can achieve performance similar to Series S, will major third party games come back to Nintendo?01:19:46 DF Supporter Q6: When playing on PC, what is your personal target frame rate? Learn more about your ad choices. Visit megaphone.fm/adchoices